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Satchel Charge

 
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GI_



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PostPosted: Thu Nov 10, 2016 10:30 am Post subject: No icon Satchel Charge Reply with quote

We now have a satchel charge to throw thanks to a mod for cod2 by Torre a.k.a. Torr3 and others. I managed to place it into Milkshape, then 3ds max8 and out the other side to z3d objects, hand and drop version.
Included are the sounds as well. To place it into a map simply place both the satchel-charge folder and satchel-charge.idf into the GameData/Weapons folder.
Open a map with Nworld editor and import the satchel-charge-drop.Z3D from
C:\Program Files\Infogrames\Territorial-Warfare\GameData\Weapons\satchel-charge
Give it properties: ITEM satchel-charge and place a few around the map then play the map, pick them up and start throwing  Laughing

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King-Donut




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PostPosted: Sun Nov 27, 2016 4:51 pm Post subject: No icon Re: Satchel Charge Reply with quote

Thank you, GI.  Cool

Looks like you have been busy with milkshape and 3ds.
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GI1
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PostPosted: Tue Nov 29, 2016 10:35 pm Post subject: No icon Re: Satchel Charge Reply with quote

King-Donut wrote (View Post):
Thank you, GI.  Cool

Looks like you have been busy with milkshape and 3ds.

I have also found that there is a mortar idf file in the weapons folder but not working. As there is no bone connection in any model for it. I made it work but you have to pick it up to fire it. Good if you are desperate to overcome the enemy fast  Laughing
Bit of a novelty weapon Rolling Eyes

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